Growthr
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About Growthr

Growthr is an embedded growth agency based in San Francisco, with a fully remote team. Instead of a retainer worked at arm's length, the team joins the client's organization and runs growth from the inside: paid media, creative, analytics, product strategy, and AI automation as one unit.

What we do

Growthr works as an embedded growth department for startups and enterprises. One senior team covers full-funnel media buying across Meta, Google, TikTok, Reddit, AppLovin, and affiliate networks; in-house creative production and testing; attribution and analytics instrumentation; conversion-rate optimization; and growth strategy. It joins the client's Slack, standups, and tools, so the context and accountability of an in-house team come with the speed and breadth of an agency. For the longer version, what an embedded growth team is and how the model works covers the five principles behind it, and embedded growth team vs. traditional agency vs. in-house compares the four ways to run growth side by side.

Several other ways to work with us sit alongside the embedded team, each sold on its own. Clipper by Growthr is our clipping and creator marketplace: a brand posts a content brief, hundreds of vetted creators cut it into short-form clips across TikTok, Instagram, YouTube Shorts, and X, and the brand pays only for verified views, at a fraction of paid-social CPMs with no minimum budget. SEO and GEO runs as a flat-fee ladder: a $99 strategy call, a $499 audit, a $1,499 implementation sprint, and $199 a month to manage. Branding and design (from a logo to a full identity, packaging, and merch), web design and build, email and lifecycle programs, content marketing, and AI, data, and engineering builds (custom dashboards, chat-with-your-data tools, feedback mining, audience archetypes) are each scoped and quoted as standalone projects.

The numbers

$250M+
Ad spend managed
$1.5B+
Client exits
$150M+
Raised for clients
5,000+
Creatives produced
40+
Brand partnerships
1B+
Social views, music

Who we work with

Growthr works with both B2C and B2B companies and is not limited to a vertical; the deepest proof is in fintech, music and entertainment, enterprise technology, gaming, and CPG. Fintech is where Growthr started. That work includes Truebill (joined at Series A, scaled to 2.5M members, acquired by Rocket Companies for $1.3B), StellarFi (launch to $2M ARR in 150 days), Trim (scaled to 2M+ users and a 1M+ user email and lifecycle program before its acquisition by OneMain Financial), Chime, Rocket Money, Jumbo Privacy, and campaigns for JPMorgan Chase, Mastercard, and Wells Fargo through SaverLife. Our team has also run B2B account-based marketing, lead generation, and brand awareness campaigns for Goldman Sachs, AWS, Intel, Cisco, Experian, Prudential, DXC, and NetApp. In music, Growthr has run campaigns for OVO, Keinemusik, Cloonee, Insomniac Records, Circoloco Records, and Kitsuné Musique, including the OVO × Keinemusik capsule that became OVO's biggest Instagram post. Gaming work includes Rockstar Games and Take-Two Interactive.

How we price

The embedded team is $10,000 per month plus 10% of managed media spend, one flat rate on every channel with no brackets or tiers. Below roughly $20,000 a month in media spend the retainer is usually the wrong shape, and we say so on the first call; Clipper, the SEO and GEO ladder, or a standalone branding, web, email, content, or AI project is the better starting point. The retainer does not include SEO and GEO, web builds, email and lifecycle, content production, app store optimization, branding, or AI engineering; each is quoted on its own. Full details, including what's included, are on the pricing page and in plain markdown at /pricing.md.

Founder and location

Growthr was founded in 2021 by Sean Garschi and is based in San Francisco with a fully remote team, working with clients across the United States and internationally. Sean also builds the studio's interactive web projects under Growthr Labs, including the browser-based Kanye "Runaway" MPC and the MPC series, which drew 450K+ plays from 80K+ players and 5,000+ hours of play time in their first four months.

Model your numbers with us

Bring your current spend and growth targets. We'll tell you what the engagement costs and whether we're the right call.

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